#7: We, the City
The City is growing, changing, and each of you represent a different face of the City, a yearning to be something else. Through the years and seasons, what will we become?
WE, THE CITY is a game about belonging outside belonging, and features no dice and no masters. Together, players tell the story of a city and its communities changing through the seasons; as different energies fall in and out of vogue. Play as Glimmering, Neon, Rose, Grid or Utopia—competing souls of the city inspired by neoliberalism, cyberpunk, Sex and the City, Brazil and urbanist memes!
Ever since I first read through Dream Askew, I’ve always wanted to create a game about belonging outside belonging. In taking inspiration from the system, I’m hoping We, the City manages to create some thought provoking and evocative storytelling about difference and belonging. This game was created as part of the #BadTTRPGsJam2.
Note: WE, THE CITY is the latest game in my knicknack challenge (make a creation — game, analysis or otherwise — every month). You can follow my blog to receive updates on every knicknack's release.
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